XRD Reflections
Adrian’s Reflection What I did I’ve worked with AR and VR technologies throughout the projects, expanding my expertise of those technologies and better understanding the Unity Engine. Working deve...
Adrian’s Reflection What I did I’ve worked with AR and VR technologies throughout the projects, expanding my expertise of those technologies and better understanding the Unity Engine. Working deve...
VR Project DEMO AR Project DEMO
Approaching the final and preparing for the presentation, we tried to test in the lab using the VR set and actually encountered some issues during the build process, more specifically, inside the V...
During this time, we plan to gather some base/resources and develop a battle strategy this week in order to begin implementing as well as showing the progress so far Tasks There will be a scene ha...
This document contains an overview of the VR project, describing its motivation and describing its functional details. The motivation Taking the idea from AR project (of using history as main obj...
In this piece, we will review and reflect upon the progress made over the past weeks. We will delve into the process of creating each working element and explain the core functionality behind the s...
During this week, we plan to gather some base/resources and develop a battle strategy this week in order to begin implementing. Overall, the project should consist of a history presentation accomp...
This document contains an overview of the project, describing its motivation and describing its functional details. The motivation Taking inspiration from a Harvard’s Ed School article, ‘Bored Ou...
A list of Unity gizmos codes Code sample and editor display This has been used by me to easily build enemy AI patrol pathways. As you can see from the code, there may be times when you need ...
Introduction Virtual reality, extended reality, augmented reality, mixed reality… These words are becoming increasingly common in the media, in talks with clients, and in conversations with colle...